static const DWORD uninit_root_parameters_code_dxbc[] =
{
    0x43425844, 0x6ef24b9b, 0xb10f5510, 0x55b976be, 0xf57e9c8f, 0x00000001, 0x00000114, 0x00000003,
    0x0000002c, 0x0000003c, 0x0000004c, 0x4e475349, 0x00000008, 0x00000000, 0x00000008, 0x4e47534f,
    0x00000008, 0x00000000, 0x00000008, 0x58454853, 0x000000c0, 0x00050050, 0x00000030, 0x0100086a,
    0x04000059, 0x00208e46, 0x00000000, 0x00000001, 0x04000858, 0x00107000, 0x00000000, 0x00005555,
    0x0400009e, 0x0011e000, 0x00000000, 0x00000010, 0x0200005f, 0x00020012, 0x02000068, 0x00000001,
    0x0400009b, 0x00000001, 0x00000001, 0x00000001, 0x8800002d, 0x80000042, 0x00155543, 0x001000f2,
    0x00000000, 0x00020006, 0x00107e46, 0x00000000, 0x08000000, 0x001000f2, 0x00000000, 0x00100e46,
    0x00000000, 0x00208e46, 0x00000000, 0x00000000, 0x080000a8, 0x0011e0f2, 0x00000000, 0x0002000a,
    0x00004001, 0x00000000, 0x00100e46, 0x00000000, 0x0100003e,
};
#ifdef __GNUC__
#define UNUSED_ARRAY_ATTR __attribute__((unused))
#else
#define UNUSED_ARRAY_ATTR
#endif
UNUSED_ARRAY_ATTR static const D3D12_SHADER_BYTECODE uninit_root_parameters_dxbc = { uninit_root_parameters_code_dxbc, sizeof(uninit_root_parameters_code_dxbc) };
#undef UNUSED_ARRAY_ATTR
